ressetr.blogg.se

Cocos2d physicseditor spritekit
Cocos2d physicseditor spritekit







cocos2d physicseditor spritekit
  1. #Cocos2d physicseditor spritekit full#
  2. #Cocos2d physicseditor spritekit software#
  3. #Cocos2d physicseditor spritekit code#

If you require assistance, please contact support at /support. Top Cocos 2D Game Development Company Canada WebCocos2d-html5, Cocos2d-x.

  • Please note that I cannot reply to comments or questions left in Mac App Store reviews.
  • IMPORTANT INFORMATION REGARDING LEVELHELPER 2 Your game is not restricted to a single screen size area. Scenes can be viewed in Finder ensuring a faster access of what you need.Įxport scenes as images that artists can use for reference.Ĭreate game worlds as big as you want. Work on multiple scenes at the same time. LevelHelper interface ensures that you only focus on what is needed at the time. This ensures that less time is lost testing different devices.Įach supported engine comes with an open-source API that loads the scenes in the engine and gives additional features.ĭon't get clutter by unnecessary UI that don't apply to certain objects. Switch between supported devices and see exactly how the game will look. View exactly how everything will play without the need of building and loosing time for each little change.

    #Cocos2d physicseditor spritekit code#

    Publish scenes in your own format using a very simple to use plugin interface.Įdit your source files using a top of the line code editor that supports syntax highlight, auto-complete, folding and everything you would expect from a code editor. Prevent collision between objects using the build-in editor. Give your 2d game an illusion of depth by creating beautiful movable backgrounds.Ĭreate rectangular or radial gravity regions for a out of this worlds game experience.ĭefine properties and assign them to objects and later access those properties via code. Rope joints are simulated in real time removing the need of trial and error and supports drawing with a repeating texture.Ĭreate custom shapes and control the color, texture uv region and alpha value of every vertex.Ĭreate round or straight surfaces that can serve multiple purposes. Pack your sprite images to optimize the memory usage and make your game run smoothly on all devices.Ĭreate complex physics mechanisms for more engaging and interesting scenes.

    cocos2d physicseditor spritekit

    Regardless of whether you are using Cocos2d or Sprite Kit, once you try LevelHelper you will see just how much quicker you can build your blockbuster game and have tons of fun doing it."Īnimate any objects and give life to your game in the simplest mode possible.Ĭreate in-game cutscenes by animating your objects and using the build-in camera switching mechanism.Ĭreate cameras that will follow certain objects and can also be restricted inside the game area.Īdd physics collision shapes to every game object using the build in physics editor. "LevelHelper has literally saved us hundreds of hours of game development time. It manages most of the game modules in an elegant and powerful way, allowing us to spending more time on creative aspects." "LevelHelper is now an essential tool in our game development process.

    #Cocos2d physicseditor spritekit full#

    With full support for SpriteKit, Cocos2d, Cocos2d-X you can now build 2d games faster then ever before. Designed to simplify the creation of games from simple assets layout to complex animations, completely intuitively.

    #Cocos2d physicseditor spritekit software#

    LevelHelper is a software program for Rapid Prototyping & Development of cross-platform 2d games. Full-featured and powerful 2d game studio for the Mac.









    Cocos2d physicseditor spritekit